A landmark RTS that follows the rise and fall of the great general in conflicts on both land and sea, from his earliest campaigns to his final showdown with the Duke of Wellington at Waterloo. A hit with both RTS fans and history buffs, or just people who like to lead armies while telling people it's educational.
There's a lot more to soccer than what happens on the field, and managing a team is easily every bit as strategic and challenging as calling plays. As with most installments of the series (or any sports series, honestly), 2011 offers only incremental improvements over last year's, but FM11 is one of the deepest, most engrossing simulation games out there, sports or otherwise.
Super Meat Boy is all about unforgiving jumping, split-second timing, and an unrelenting cavalcade of infuriating death, but the frustration is perfectly balanced by the supreme sense of satisfaction you feel whenever you finish one of its three hundred or so stages. It's grimly amusing to be rewarded with a simultaneous replay of all the ghosts of your failed attempts flailing, falling, and getting ground into mush. Old-school hard and with too many nods to classic games to begin to count, Super Meat Boy is one of the most punishing games you'll ever love.
Gorgeous hand drawn art, an intriguing mechanical world and characters that are absolutely alive with personality despite their lack of dialogue make this far and away the best point-and-click adventure game in recent years. It's old- school, and it's hard, but nobody should let that discourage them. The beauty on display here and the satisfaction of figuring out tricky yet completely sensical puzzles is more than worth it.
It's been many long years since we first shared in the adventures of the ever hapless
Guybrush Threepwood , but his pun-filled quest to defeat demon ghost pirate LeChuck is still laugh-out-loud funny. With new voice acting, a reworked script, and bonus features like a developer commentary track, this is either a great way to relive a classic, or maybe even experience it for the first time. Find a FAQ, though. This old school adventure game stuff is hard.
It may have been a surprise to get a Dragon Age sequel so soon after Origins, but it turned out to be a pleasant one. Much of what we're used to has been streamlined, combat is more action-oriented, and character creation is a lot more limited this time around, but a much more focused and human-scale plot that focuses on what a smaller conflict does to the people involved makes that well worth it.
There was some worry that a sequel so close on the heels of the original L4D would be a glorified expansion pack, but with four new main characters, a longer campaign, a mess of new special Infected, craploads of melee weapons, and fast pick-up-and-play game modes like Scavenge, L4D2 put all those worries to rest. It's a more than worthy successor to the original that adds a lot without screwing with the formula too much, and the go-to game for co-op zombie killing. Given how many of those have cropped up over the last few years, that's saying a lot.
The NFS franchise has been in limbo for a while, but Hot Pursuit is a superb return. A lot of what Criterion learned while crafting all those Burnout games has rubbed off on this one. Whether you take the wheel of a ridiculously expensive speed machine out to tear up the road, or a cop trying to take them down with roadblocks and helicopters, the one thing you can be sure of will be the color of your knuckles.
It may look like a typical dungeon-crawler on its surface, but Magicka is less about loot or levels and more about discovering the best ways to use the thousands of possible spell combinations you can cast right from the outset. Stringing together combinations of elemental powers can result in everything from beams of ice to force fields to land mines filled with lightning. Throw another three players into the mix and you'll end up with either finely tuned black magic death squad or a complete bumbling mess of self-destructive thaumaturgic chaos. Either way, the results will probably be hilarious.
Set in the ruins of Pripyat after a somewhat more bizarre version of the Chernobyl disaster, Stalker presents an open-world that is stark, frightening, and deadly. Radiation and mutants are to be expected in this sort of thing, but their treatment here is realistic enough to be truly unsettling. Dimensional anomalies, periodic reactor blowouts, and strange artifacts that provide great power at the expense radiation exposure only add to the weirdness. If Fallout's take on a post-nuclear wasteland is a bit too whimsical for your taste, Stalker should be more than serious enough.
source :
http://www.gamepro.com/article/features/218990/the-30-best-pc-games/